This is the midterm project / presentation for Game Production I class.
The purpose of this project is to put us in the position of a game developer and clearly present our ideas to others. More importantly, to clearly analyze the characteristics of a game.
I chose the game Detroit Become Human because it is one of my favorite games as an interactive game. I love its rich plot and characterization, and I feel that such a game is distinctive.
This is the pdf file of the presentation.
At the beginning, I used a very catchy hook to get the listener's attention. What is the future of technology? And what is the difference between humans and robots? These are interesting questions that will keep others listening.
After that, I introduce the player experience, Pillars, Key-system and what makes this game special.
This is the speeches.
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